BIN/CUE to ISO conversion in the browser
Online tool for converting BIN/CUE CD images into a clean ISO file plus separate WAV audio tracks. Auto-detects MODE1/2048, MODE1/2352, MODE2/2336 and MODE2/2352 sector layouts, parses multi-track cuesheets with pregap and ISRC fields, and reads the BIN in 1 MB slices so a 4 GB dump never has to be loaded all at once.
How to convert BIN/CUE
Drag both files onto the upload zone; we pair them by name automatically.
Confirm the detected sector layout and per-track type in the table.
Click Convert; progress shows during sector-by-sector reading.
The ISO downloads straight away; take the WAVs and the cuesheet from their buttons, or put the whole set into a folder.
The result panel names every file it produced and says whether the ISO carries a readable ISO9660 volume.
Turn raw CD dumps into a clean ISO with audio tracks as WAV
Why this is the best browser BIN/CUE converter
BIN/CUE — common questions
My CD dump is MODE2/2336 — will it work?
Yes. The fingerprinter inspects the sync pattern and the subheader; MODE2/2336 (subheader-only, no ECC) and MODE2/2352 (full Form 1/Form 2) are both handled and converted to a 2048-byte-per-sector ISO.
What about CD-DA audio tracks?
They are extracted as standard WAV files (44.1 kHz, 16-bit, stereo). The output cuesheet references the WAVs so you can re-burn the original mixed-mode disc.
Are .img / .ccd / .sub supported?
Drop a .img alongside a .cue and we treat it like a .bin (sector layout fingerprinted). Subchannel data (.sub) is detected and discarded since standard ISO has no place for it.
My cuesheet has several tracks. What comes out?
One ISO for the data track and a separate WAV for each audio track — because that is what those tracks actually are. A game disc from the CD era usually carries the program in track 1 and its soundtrack in the tracks after it as CD-DA, and forcing all of that into a single ISO would silently discard the music. The cuesheet is parsed properly for this: INDEX 00 and 01, PREGAP, POSTGAP, FLAGS, ISRC and the CATALOG, PERFORMER and TITLE lines, so the track boundaries are taken from the sheet rather than guessed. The audio comes out at 44.1 kHz, 16-bit stereo with the byte order corrected.
What is a sector layout, and why does it need detecting?
A BIN stores raw CD sectors, and a raw sector is bigger than the data inside it — it carries a sync pattern, a header and error-correction bytes around the payload. Different discs use different arrangements: MODE1/2048 is bare data, MODE1/2352 and MODE2/2352 wrap it in the full sector, MODE2/2336 sits between them. Read a dump with the wrong assumption and every sector is offset, which is why a PlayStation or Saturn image so often converts into an ISO that mounts and then contains nothing usable. The layout is fingerprinted from the file rather than taken from the extension, so the payload is cut on the right boundary.
Will the ISO be playable in my emulator?
Yes. Most PSX and Saturn emulators accept ISO + CUE + WAV; we emit an updated cuesheet referencing the new files.
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